Driver
Written by Shigamoto   
Saturday, 15 January 2005

In 1998 this game was previewed in virtually every PC gaming magazine on the planet. The game was as wanted, as it was revolutionary. This was one of the first game in which you could drive around in a city freely in a 3D environment.

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The story behind Driver is pretty standard for these types of games; you are an undercover cop who is infiltrating a crime syndicate. To get the syndicate convicted you need to work on the inside as a driver for the criminals.

This will take you to four different cities; Miami, San Francisco, Los Angeles and New York. The cities are modelled with great accuracy and detail; I must say that the level design still stands today. Driving through the cities is almost like the real deal, except that the traffic is really lame. Developing the AI was of great importance when programming Driver, however it is not good enough.

The police are a scary bunch who won’t say no to front with you car when going over 90 miles and hour. Of course this would not had been done in the real world. You can avoid the police by driving legally (if you are not wanted that is), however the legal driving quickly gets out of hand because of the fact that the other AI drivers shouldn’t have a license, or actually they don’t.

When playing Driver you will get missions through your answering machine, honestly what criminal would talk your missions into an answer machine, a phone booth would have been ore appropriate. Anyway the missions are really nice, they range from driving the getaway car from a bank robbery to really advanced missions where the player has to think and even create a strategy.

This is one of the few of these games that are focused entirely on the driving; it’s great because in games like Grand Theft Auto 3 the player focuses more on the plot and killing people than the driving. Driver is however not a simple game, it takes sometime to master it. Thankfully there are some training tutorials. Another part of Driver is the driving games in which you practise pursuit, getaways and other kinds of scenarios.

A good thing with the game is that it works with Windows XP if you turn down the maximum FPS so that you get rid of the annoying flickering that occurs. Anyone who love those old car chases in the movies should get this game, you will not be disappointed.

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Developer: Reflections Interactive
Website for game: http://driver.gtgames.com/
Publisher: GT Interactive (ATARI)
O/S: Win 98/ME/2000/XP
Cost of Full Game: About $10.00

Requirements:
N/A
Tested on:
Pentium III Mobile 850 mhz, 384 mb RAM, Windows XP

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