Total Annihilation
Written by Daniel Westerstal   
Sunday, 05 December 2004

This is a game that deserves a lot of credit, the designers behind it is perhaps one of the best in the business. Total Annihilation is yet another Real Time Strategy game, but it’s very different to other RTS games. In the beginning of the game you are met by a cut scene intro in pretty good quality.


The intro tells you that two factions has been at war for 4000 years and now everything has been destroyed on several planets and the only apparent thing that’s left to do is to fight. Actually the story makes me laugh because this is so not human nature, on the other hand the two factions are machines so I guess we can approve the story.

In TA you have to gather energy and metal, that’s all, just two resources, simple. Actually gathering resources are pretty straightforward. There are a number of metal deposits on the map, build a couple of metal mines. Gathering energy is even simpler, just build some windmills and a couple of solar panels. The resource gathering part is not that hard.

What’s sort of interesting is the AI. During the first ten minutes of the game or more the enemy is not to be seen. Then suddenly you encounter them, in great numbers. I’ve developed a tactic relying heavily on the navy and airforce. So I bombed them with planes and ships, however the enemy knew this and attacks me with fighter jets and submarines.

However after a while of fighting you finally gain control of the enemy. Or you think, suddenly the enemy makes a counter attack with planes down at your base and as you move your units down to the base the enemy attacks your troops moving home for behind. The computer is smart folks.

What’s great with TA are the great number of units you can build. There are about 15 different aircrafts you can build, about 30 land units and about 15 sea units. Each unit producing building can be upgraded to advanced. The advanced building provides you with more sophisticated units. Another thing that’s great with this game is the fact that they haven’t left out sea units and air units, in some RTS games this is sadly the case.

Total Annihilation still stands as a good RTS game and it doesn’t look old at all. The great diversity and AI presented the game is still hard to beat today. Actually I can’t think of anything that this game doesn’t have, the soundtrack is a bit lame but it doesn’t affect the game that much and therefor it shouldn’t affect the rating. So a perfect 10 it is.

”” ””

Developer: Cavedog Entertainment
Website for game:

Publisher: Infogrames (now Atari)
O/S: Win 95/98/ME/XP
Cost of Full Game: About $10 on Ebay

Tested on:
Pentium III Mobile 850 mhz, 384 mb RAM, Windows XP


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