Polychromatic Funk Monkey
Written by Daniel Westerstal   
Saturday, 18 August 2007

For the first time ever in gaming history meet the eponymous monkey of funk, the question is do you really want to meet him? Uziana.com finds out in this review.


The indie games market is currently packed with different types of platform puzzle-games. Polychromatic Funk Monkey is yet another one, but with a different kind of twist.  There is no real story behind the game except that the monkey of funk is trying to bring order to his land.

Essentially Polychromatic Funk Monkey is about moving blocks to form stairs in order to get over obstacles and reach upper levels. The blocks are generated at different points during each level so you will have to carry them around. Unfortunately the funk master is kind of small; only one block can be carried at a time.  It is also possible to teleport back to the start of the level if you get stuck.

The levels are randomly generated so you will not play the same levels over and over again. However the levels don not feels random enough for the player to notice much difference. This might also be a game-play issue; maybe moving blocks around to form stairs just isn’t fun enough?
Polychromatic Funk Monkey does take some time, most of the time I find myself transporting blocks while I would rather like to do puzzles. Yes the game does require some thinking and planning, but not enough to keep you interested in the long run.

Graphically Polychromatic Funk Monkey looks a bit like an LSD-trip from the 60s. If you didn’t already know polychromatic means multi-colored, and that’s also a good description for this game. There are lots of colors and they will definitely lighten up your day.

The idea behind Polychromatic Funk Monkey is great; this game could have been one of the most addictive indie-games this year. But the game somehow emphasizes transporting blocks rather than puzzling them together. I think that with smaller levels, more power-ups and rewards this game could be a true puzzle classic. Another interesting approach would be to extend the game with a small amount of enemies on each level.

Polychromatic Funk Monkey is one of those games that is suitable for platform puzzle-junkies but might not be a hit with a wider audience. This can be a very good game, the basic idea is great. Another nice part about the game is that we got it to run smoothly on Windows Vista.

”Screenshot” ”Screenshot” ”Screenshot” ”Screenshot”

Related:Mars Miner, Cave Jumper, Lode Runner
Developer: Farbs
Website for Game: http://www.farbs.org/games.html
Publisher: N/A
O/S: Windows XP/Vista
Cost of Full Game: Free
Where to get:
Click here to download
Year of Release: 2007

Tested on:
Intel Core2Duo 1,86 GHz, 2 GB RAM, Windows Vista


Comments (1)
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1. 18-08-2007 23:06
Cheers for the review! Did you notice that as you unlock telefunks the monkey is able to carry more blocks? I added a signpost to explain this in v1.3 'cos quite a few people missed it. The game plays quite differently when you can carry half a dozen blocks at the same time. 
Thanks again for the review! 
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