Pocket Tanks
Written by Administrator   
Monday, 15 November 2004
We were many who isolated ourselves for months when Worms by Team 17 hit the market in 1996. The game itself were very simple yet extremely entertaining. Pocket Tanks is similar to Worms, it's simple and still so fun to play.

In Pocket Tanks you engage in artillery duels against the computer or a friend using a tiny tank. When hitting your opponent you gain a certain amount of points (depending on what weapon you use and how direct the hit is) the player with the most points at the end of the game wins.

To hit your opponent you have to adjust the right angle and apply just the right amount of power. The problem is of course that you have to find the right combination of the angle and the power fairly fast, faster than your opponent if you want to stand a chance. However the tanks are mobile which means that you have to adjust your settings frequently (at least when playing against a human opponent the computer hardly moves).

The weapons to hit your opponent with ranges from a simple machine gun to napalm. The pineapple creates a huge blast which is sort of fun to watch when you enemy are caught in it. There are about 30 different weapons in the shareware version and 60 in the deluxe version. The weapons are so many that the game feels new at least a series of times when playing it. One weapon, which caught my attention, is the jackhammer, slamming your opponent with it is very delightful.

The computer opponent AI in Pocket Tanks is average. The AI-level ranges from 1 to 10 where 10 is the hardest and 1 the easiest. Beating the computer at 10 is unfortunately not that tough as it should be, the computer doesn't use the option of moving when you continuously score. At level 5 the computer use more nerving tricks than in level 10, which is a bit strange.

Some shareware games are not that stable, Pocket Tanks is definitely an exception. It even ran on one of my most unstable computers and that is definitely a plus for any game. If there is something for me to nag about it's the background graphics, they are virtually non-existing. On every level a dark blue gradient background that is a bit sad meets you. It would have been great with various backgrounds depending on the level, and generally a bit more level design is required.

The Pocket Tanks soundtrack is sort of relaxing when first playing the game, however as with so many other games you get tired of the tracks after a while. The music isn't bad but the fact that there are only two tracks make you feel a bit brainwashed.

There is something about this game that makes it so good and so entertaining, and that is simplicity. Simple and fun games are rare in today's gaming world, Pocket Tanks shows that you can make a fun game without advanced 3D graphics and lightning effects.

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Developer: BlitWise Productions
Website: www.blitwise.com
O/S: Windows 95/98/ME/NT/2000/XP
Cost of Full Game: $ 15.99

Requirements:

233 mhz CPU, 32 mb ram
Tested on:
333 mhz CPU, 64 mb ram, 32 mb Geforce 2, Windows 98

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