Worms 2
Written by Shigamoto   
Wednesday, 25 January 2006

Team 17 had a best seller with Worms. They just had to do a sequel to prove that they could do it all over again, and get the improvements that they wanted. Did they succeed with the mighty task of doing something better than the original Worms?



At first glance you will instantly recognize that Team 17 has improved the graphics a lot. They’ve gone from the original pixelish graphics to a smooth cartoonish style. I’m all for the new graphics, they really look great. However they remove the retro feel that the original game had, I miss it at times.

The basic concept in Worms 2 is just as in the original game and the other sequels to Worms 2. It’s basically a matter of selecting the right weapon, aim it and fire it using the space button. I believe the simple concept one of the really great advantages of Worms but also one of the great disadvantages of the series.

Worms 2 is easy to learn, but takes some time to master it fully. It’s especially hard to get the aim right on the grenades in the beginning. The simplicity is great fun since there is really only a couple of ways of doing things, and the consequences are even more fun to watch.

However it’s hard to expand the concept of the game and bring in new things in it. You instantly notice it, Worms 2 is basically Worms but with a load of new graphics. It’s a chilling discovery but the Worms concept has proven hard to evolve. Even the later additions to the series has the same problem, we’ve seen it all before because the core concept is so hard to change.

Improvements in Worms 2 are more options when setting games up. You can select your team, voices, level and basically much more than you could before. It’s a good thing that makes the game last longer.

Worms 2 is as I mentioned before filled with different options. The most fun options are the hot seat multiplayer and the tournament. In the hot seat multiplayer mode you can play against friends in front of the same computer, it isn’t much different from the original Worms.

In the tournaments you get to meet different CPU teams. The teams you will encounter differ in skill, a lot. Some are AI teams are really dumb, for example one worm will try to attack itself with a grenade because an enemy worm is next to him. However the AI can also be very challenging depending on which level you play at.

Overall Worms 2 is basically Worms with new graphics and some new features, like more options before the game and multiplayer capabilities (through the Internet or a Local Area Network). It’s still as fun as the original, but lack of innovation and a concept that is hard to develop keeps it from getting higher scores.


Related: Worms , Lemmings
Developer: Team 17
Website for Game: http://www.worms2.com/
Publisher: MicroProse and EA
O/S: Windows 98/ME/XP
Cost of Full Game: N/A
Year of Release: 1997

Requirements:
Pentium 75 MHz, 16 MB RAM, 1 MB VRAM
Tested on:
Pentium 4 2.4 GHz, 512 MB RAM, ATI Radeon Graphics Card




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