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Descent Print E-mail
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Written by Shigamoto   
Tuesday, 18 January 2005

No one would have thought in 1994 that it would be so much fun cruising around in mines on faraway planets until Descent was released. This game presented a whole new category of games and several sequels to Descent was released in the coming years.

””

The game is made in a 3D-engine that’s very similar to the Doom-series, however it has one fundamental difference, you can navigate in 360 degrees. Of course you usually end up not knowing what’s up or down with four enemy ships chasing you, but still you can control your ship all the way around.

As people in the future use computers to do stuff such as mine stuff there is a lot of computers starting little revolutions of their own. This is the case in the Descent as well; the computer system in the mines is revolting and has started to become aggressive. Your task is to end the computer’s reign over the mines; of course there is tons of enemy ships in your way.

The story is well thought out, but we have heard the same concept for ages now, even in 1994 this concept wasn’t exactly new. Still the story evolves between each mission with the briefings in a rather cunning way.

Graphically Descent is nothing of today’s stunning 3D graphics, the ships are modelled using sprites and the environments aren’t that exciting.

What matters in this game is the sound, if you get the sound going (which is challenging in Windows XP) you are in for an exciting old classic, if you don’t you are in for a boring tour of the mines. The sound effects in the game are right on the spot, they are simply great and are a lot of the game.

Gamers might be interested in this game for nostalgic reasons, if you get the sound to run you are in for a nostalgic moment. For gamers that haven’t played Descent before there are better games out there however this game is where it all began.

”” ””


Developer: Parallax Software
Website for game: http://www.planetdescent.com/
Publisher: Interplay
O/S: DOS Win 95/98/ME/XP
Cost of Full Game: About $7, can be hard to come by

Requirements:
N/A
Tested on:
Pentium III Mobile 850 mhz, 384 mb RAM, Windows XP

””




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