Monday, 23 October 2017
 
  Uziana.com arrow Reviews of Classics arrow Strategy arrow Sim City for Windows
 
Main Menu
Uziana.com
News
Free Games Directory
Reviews
Reviews of Classics
Features and Guides
Interviews
Column
FAQ
Link To Us
Write for Us!
Auctions
Contact Us
Most Read
Login Form





Lost Password?
Sim City for Windows Print E-mail
User Rating: / 31
PoorBest 
Written by Administrator   
Monday, 22 November 2004
Sim City is perhaps one of the most interesting pieces of gaming history. The series have been a best seller since the beginning of the 90s when the first version hit the market. We tested one of the oldest versions of Sim City, Sim City for Windows, the game hit the market in 1992.

hspace=0

The version we tested were fully compatible with Windows XP, sound and graphics worked like a charm during the test. The graphics is definitely out-dated, however they have a certain charm, especially if you have played it before. Unlike other later Sim City games this game is seen completely from the top, not the usual isometric view which were first introduced in Sim City 2000.

You still have the usual instruments in city building. The commercial, industry and residential zones are the core of the game as well as the budget. However you can’t build light, medium and dense areas as can in the later versions of Sim City. There is also limitations when marking zones, the zones can only be marked in larger squares. When marking zones you must know exactly how you want the zones to be located in relation to roads otherwise you get a strange city architecture.

The game still creates the same feeling as the later versions do, the feeling of that your city is alive. When building a harbor ships enter the waters around your city, you see the traffic down on the streets and your advisory ticker tells you that highway shootings are on the rise. So the feeling of being the center of attention is very well created. However not as well created as in Sim City 2000. You still have to take into account that computers those days didn’t have the capacity to make the game more advanced, so it’s pretty advanced for the era.

Another interesting aspect is that you can’t build any hospitals in Sim City. Themselves create the hospitals in the residential areas. This feature was removed in Sim City 2000 and beyond. Also there are not many extra buildings and opportunities, you simply have to go with the zones given and the police stations, firehouse and stadiums.

Music fans would probably not be satisfied with Sim City. The tunes are some sort of jazzy cocktail tracks, which creates an increasing tiredness and feeling of despair. After a while you might want to turn the music off. Despite that the game didn’t age that good it’s still an interesting piece of gaming history, however if you are buying a game for the fun of it I would recommend the later versions of Sim City.

hspace=0hspace=0 hspace=0


Related: Sim Tower, Sim City 2000, Sim City 3000, Sim Farm
Developer: Maxis
Website for game: N/A
Publisher: Maxis
O/S: Windows 95/98/ME/XP (Would Probably run under NT and 3.1 too havn't tested though)
Cost of Full Game: $4.49 Available in the Sim Mania series Click Here To Buy

Requirements:
486 66 mhz 8 mb of RAM.
Tested on:
Pentium III Mobile 850 mhz, 384 mb RAM, Windows XP

hspace=0




Comments (2)
RSS comments
1. 01-07-2007 14:24
 
I like it
I agree, very good games.
Guest
 
This e-mail address is being protected from spam bots, you need JavaScript enabled to view it
2. 14-06-2007 13:27
 
Cool game
Very cool game which gives you a fuzzy nostalgic feelin, but I like the SNES-version much better!
Guest
 
Crusader

Only registered users can write comments.
Please login or register.

Powered by AkoComment Tweaked Special Edition v.1.4.6
AkoComment © Copyright 2004 by Arthur Konze - www.mamboportal.com
All right reserved

 
< Prev   Next >

Copyright Uziana.com and Daniel Westerstal
Protected by Swedish and International Treaties
Terms of Use & Privacy Policy