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Written by Administrator
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Monday, 22 November 2004 |
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Sim City is perhaps one of
the most interesting pieces of gaming history. The series have been a best seller
since the beginning of the 90s when the first version hit the market. We tested
one of the oldest versions of Sim City, Sim City for Windows, the game hit the
market in 1992.

The version we tested were
fully compatible with Windows XP, sound and graphics worked like a charm during
the test. The graphics is definitely out-dated, however they have a certain charm,
especially if you have played it before. Unlike other later Sim City games this
game is seen completely from the top, not the usual isometric view which were
first introduced in Sim City 2000.
You still have the usual instruments in city building. The commercial, industry
and residential zones are the core of the game as well as the budget. However
you can’t build light, medium and dense areas as can in the later versions
of Sim City. There is also limitations when marking zones, the zones can only
be marked in larger squares. When marking zones you must know exactly how you
want the zones to be located in relation to roads otherwise you get a strange
city architecture.
The game still creates the same feeling as the later versions do, the feeling
of that your city is alive. When building a harbor ships enter the waters around
your city, you see the traffic down on the streets and your advisory ticker
tells you that highway shootings are on the rise. So the feeling of being the
center of attention is very well created. However not as well created as in
Sim City 2000. You still have to take into account that computers those days
didn’t have the capacity to make the game more advanced, so it’s
pretty advanced for the era.
Another interesting aspect is that you can’t build any hospitals in Sim
City. Themselves create the hospitals in the residential areas. This feature
was removed in Sim City 2000 and beyond. Also there are not many extra buildings
and opportunities, you simply have to go with the zones given and the police
stations, firehouse and stadiums.
Music fans would probably not be satisfied with Sim City. The tunes are some
sort of jazzy cocktail tracks, which creates an increasing tiredness and feeling
of despair. After a while you might want to turn the music off. Despite that
the game didn’t age that good it’s still an interesting piece of
gaming history, however if you are buying a game for the fun of it I would recommend
the later versions of Sim City.
 
Related:
Sim Tower, Sim
City 2000, Sim
City 3000, Sim
Farm
Developer:
Maxis
Website for game: N/A
Publisher: Maxis
O/S: Windows 95/98/ME/XP (Would Probably run under NT and 3.1
too havn't tested though)
Cost of Full Game: $4.49 Available in the Sim Mania series
Click
Here To Buy
Requirements:
486 66 mhz 8 mb of RAM.
Tested on:
Pentium III Mobile 850 mhz, 384 mb RAM, Windows XP

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