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Sim Isle: Missions in the Rainforest Print E-mail
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Written by Daniel Westerstal   
Saturday, 14 July 2007

Maxis had released simulations about cities, ants, farms and high-rise buildings and the sims market were getting crowded. Trying to squeeze some more out of the series Sim Isle: Missions in the Rainforest was released.

Sim Isle Screenshot

In every other Sim-game the objectives were easy. In Sim City you were to build a functioning metropolis and in Sim Farm you were to make money on farming. But in Sim Isle the objectives are different depending on which remote island you are going to. On some islands the local government wants to attract tourists while on others the UN wants you to help building infrastructure, hospitals and schools.

The different scenarios in Sim Isle is both an advantage since you do not get bored as easily but also a curse since the game gets sketchy.
In most other sim-games the player simply pressed a button and a new building was created or taxes were increased. Sim Isle uses a different approach in where you use agents. Usually the game starts with 3-5 agents, you tell them were to go and what to do when they get there.  The concept of agents resembles the much later game; Business Tycoon.

Most of the objectives are achieved by either helping the island to earn a substantial income by natural resources or tourism. Tourists are attracted if you have interesting historic sites and hotels. Sim Isle has the same balancing act as in Sim City, but instead of budget balancing it is about preserving forests and landscapes while making money.

The graphics in Sim Isle is quite ok for a game which hit the shelves in 1995; if you played Sim City 2000 you will recognize the landscape and isometric view. It is possible to move the camera somewhat freely around the island and zoom in on villages and other areas. Of course it is not top-notch graphics but they are a little bit better than expected.

Sim Isle lacks detailed graphics which is a pity. In Sim City 2000 you could see traffic and more details which made you care for the little sims, in Sim Isle I do not care if the villages are eradicated by prospectors or not because all I see is some generic picture of a village.

Overall Sim Isle is not as good as Sim City, Sim Tower or Sim Farm. It ends up in the middle in the same place as Sim Life but not as far down as Sim Tunes and Sim Town. If you like classic strategy games the way they do not make them anymore you will probably like Sim Life, but keep your expectations down.


Sim Isle Screenshot Sim Isle Screenshot Sim Isle Screenshot Sim Isle Screenshot


Related: Sim Tower, Sim Golf, Sim Life, Sim City for Windows, Business Tycoon
Developer: Intelligent Games
Website for Game: N/A
Publisher: Maxis
O/S: DOS, Windows 3.1/95/98/ME, Mac OS
Year of Release: 1995

Requirements:
486 33 MHz, 8 MB RAM
Tested on:
Pentium 200 MHz, 32 MB RAM, Windows 98



Score 7



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