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Quake II Print E-mail
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Written by Shigamoto   
Wednesday, 10 January 2007

Few action-games has reached the popularity like the Quake series, Quake II is old but is it as fun as in 1997, Uziana.com finds out.

Quake II Screenshot 3

Earth and the alien race Strogg is at it again, this time Earth launches a counter offensive against the Strogg home world, with the objective being to reach the capitol city and conquer it. You are one of the space marines participating in the operation.

If you played the original Quake you will instantly notice differences in the graphics of the games.  In Quake II ID Software worked more with lightning and different effects, they are not what we are used to in today´s games but the graphics in Quake II still looks pretty. In 1997 it was still common that first person shooters were played with the keyboard, and Quake II is based on that setup as well. Luckily you can change the controls, but it requires some fiddling in the menus.

Quake II is a very linear game; you enter one level, kill everything that moves then move on to the next one and do the same thing. Occasionally you will get some puzzles with doors that you have to open using buttons somewhere else, but that´s about it. But Quake II is still more adventure-like than its predecessors, you constantly get messages on your handheld computer on what the objectives are and there is radio chatter all the time.
Enemy AI has been improved since Quake, now they just don´t stand around but attack you when you shoot at them. The enemies also duck, and they even patrol areas. When you fire and eliminate an enemy they will fall down in different ways, and try to shoot back as they fall down.

Quake II features some really nice level design; there is a good balance between claustrophobic and open spaces. I also love the different architecture in the levels, some of the levels are truly magnificent, and you almost can´t grasp that ID Software in 1997 created this really cool stuff.
 Playing Quake II is really fun; there is no other way to describe it. It can be frightening as the developers have some really cunning ways to introduce new monsters in the game, you will experience it early in the game.

I think that Quake had a better soundtrack than the sequel, it is perfectly ok but not something you would listen to if you were not playing. Quake II has aged well, it is obviously not as advanced as current FPS games but it is still fun and worth to dust off. One also has to take into account the big impact this game had when it was released, it is a piece of PC-gaming history and the best game in the Quake-series.

Quake II Screenshot 1 Quake II Screenshot 2 Quake II Screenshot 3 Quake II Screenshot 4


Related: Quake, Doom, Unreal, Alien Arena 2006
Developer: ID Software
Website for Game: http://www.idsoftware.com/games/quake/quake2/
Publisher: Activision
O/S: Windows 95/98/ME/NT4/XP (we managed to get it working with some versions of Windows XP).
Cost of full game: N/A
Year of Release: 1997

Requirements:
Pentium 90 MHz, 16 MB RAM
Tested on:
AMD Athlon 64 2.2 GHz, 2x512 MB RAM, Geforce 4 64 MB, Windows XP.


Score 10 Uziana.com



Comments (1)
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1. 16-02-2007 10:45
 
This is a pure classic, does it work with Windows Vista?
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