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Aveyond Print E-mail
User Rating: / 36
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Written by Shigamoto   
Tuesday, 02 January 2007

Amaranth Games once again summons the good old days by releasing Aveyond, a console –style RPG. How does it measure up to Ahriman’s Prophecy? Read on to find out.



Ahriman is back (from Ahriman's Prophecy), and this time he is angry. In a show of force he has opened the Demon portal and evil creatures are now flooding the once peaceful island of Aveyond. The only thing that can stop Ahriman is the Sword of Shadows, and you have to find it. The story is ok; some parts of it can be recognized from Zelda III for the Super Nintendo. Especially the part about finding the Sword of Shadows. In the beginning of the game the background is explained very well in a Final Fantasy II -style intro.

Graphics, sound and game play resembles some early 90s role playing games, and players of them will find themselves at home in the game. Aveyond is also one of a few role playing games where you do not have to learn a lot of controls and fiddle around with annoying inventory menus.

If you compare the graphics in Aveyond with Amaranth's previous games you will find that they are alike.  It takes little effort to see graphical resemblances with Zelda III, the Final Fantasy series and Chrono Trigger. Even though the graphics looks old they warm a nostalgic heart like mine, younger players might find the graphics ancient though. What I really love about Aveyond is the backgrounds, which I find a lot more beautiful than in previous games.  Take a look at the waterfalls in the first village you visit, aren't they beautiful?

Aveyond is built on a program called RPG Maker XP, which are basically a game engine and a set of tools for making RPG-games. I am actually a bit stunned by the results Amaranth Games has reached using RPG Maker XP, remember that the artwork and soundtrack in Aveyond is a lot better than in many other games made with the program.

Game play in Aveyond is in real time, but battles are turn-based. Personally I am not a big fan of turn-based battle systems since I find them hard to predict and you also lose the element of surprise. I suspect that the turn-based battles are a limitation when using RPG Maker XP.

A nice part of Aveyond is the dialogue and different characters. You can instantly see that Amaranth Games has focused on character creation.  The dialogue is displayed in text as in most other similar role playing games.  Text dialogues might be old but they are sure easier to grasp and follow than their audio counter parts.
Speaking of audio, the game has one of the best soundtracks I have heard this year. It manages to convey feelings about places in the game, it is even a soundtrack that you can listen to just for the heck of it.

Aveyond is the best console –style RPG from Amaranth Games ever, the developers should get credit for bringing the retro RPGs back.  My concern for the game is mainly that younger players might find the game aged.  Aveyond is however a must if you, like me, loved the Final Fantasy –games or Zelda III.

Aveyond Screenshot Aveyond Screenshot Aveyond Screenshot Aveyond Screenshot


Related: Ahriman’s Prophecy, Ultima VI, Worlds of Ultima: Savage Empire, Silver
Developer: Amaranth Games
Website for Game: http://www.amaranthia.com/modules/tinycontent/index.php?id=14
Publisher: N/A
O/S: Windows 98/ME/XP
Where to get: Download Trial Here
Cost of full game: $19.99
Year of Release: 2006

Requirements:
Pentium 300 MHz, 256 MB RAM, Direct X 8
Tested on:
Intel Core Duo 1.86 GHz, 1 GB RAM, Intel Graphics Media Accelerator 950 , Windows XP.





Comments (1)
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1. 14-04-2007 14:51
 
what a great game!
Dear Marina, 
Aveyond is such cool game. Go to www.bigfishgames.com to play. you get to do magic. or you could try cute night at yahoo games. email me back. 
your best friend, 
Caity Cat
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