It’s been four Need for Speed games for the PC, the successful
series has been ported to consoles and the very first PC version is still played
to this day. However the concept in Need for Speed needed to be evolved in order
to get new customers and keep the series fresh. Most people where fed up with
cruising lonely country roads in France and Great Britain with Ferraris. EA
added a hot pursuit mode, which gave the series a positive injection. But since
then nothing much happened.
In Need for Speed Underground most of the stuff we associated
the older games with was torn down. This time you would participate in street
races with modded cars. There are practically no expensive sports cars in the
game; you start with cars like the Golf GTI, Ford Focus, Peugeot 206, Honda,
Nissan and Toyota.
EA managed to capture the different characteristics of the cars.
The engines of the cars will sound differently and if you ever driven a Golf
GTI you will actually recognize the engine noise.
Then you hit the streets trying to win races, if you win cash
will be earned and you can buy upgrades for your car. EA has included upgrades
from famous manufacturers. There are different types of upgrades; exterior and
performance. With the exterior upgrades the appearance of the car can be changed.
You can for example add stickers, change colour, and add spoilers and much more
in order to get the right street race look. The performance upgrades usually
increases the top speed, acceleration and handling. It can be everything from
turbo, NOX-gas to new tires.
EA also added a story to the game, which previous games lacked.
Between some of the competitions the story is evolved using cutscenes, which
looks pretty good despite the computer generated characters. They are however
silly and almost a complete rip-off of the Fast and the Furious (which also
had a silly story).
There is also a ranking in the game with the best drivers in
the city. So some races will be about trying to gain places in the ranking.
The races also have different characteristics; some are about just getting around
a circuit in the city several laps while others are about drifting around corners
trying to earn as much points as possible.
Need for Speed Underground includes some flashy and great level
design. Most of the races are taking place in cities at night. There are some
traffic but not much (even when set to maximum). But there are lots of details
such as neon signs, shortcuts and jumps. I must say that the tracks in the game
are the best EA ever done.
The graphics engine has been tuned to give a better speed and
arcade experience than previous games. In Need for Speed III 50 km/h and 140
km/h felt the same, in Need for Speed Underground the speed experience is much
better. You can really feel how fast you are going.
If you are looking for realism Need for Speed Underground might
disappoint you. It’s actually a bit better than in the previous games
but no where near the Grand Prix –series for example.
I was a skeptic to this series, especially since EA removed
the Hot Pursuit mode. But after playing for weeks it can only be concluded that
this is one of the hottest and most fun racing games on the market.
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