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Sub Hunter Print E-mail
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Written by Administrator   
Sunday, 14 November 2004
Submarine hunting games has been on people’s tongues since Tom Clancy’s ”The Hunt For Red October”. There have been zillions of simulators in which you control a submarine at different eras. Arcade submarine hunting games has also been released frequently, but it’s always nice to see a new one.

I tested a similar game to Sub Hunter a couple of years ago and to tell you the truth they are not that much different. When first starting Sub Hunter you are met by a nice intro, which I would like to congratulate the developers on, it’s not very advanced but it does the job great.

After watching the intro you will get a nice pre-game help screen where it says which keys to use, what to avoid, what to destroy and what to collect. The help screen is really good to have, and they way it’s done with just a few words and pictures really makes it handy when playing the first time.

The game itself contains no real surprises. But for those of you not familiar with these types of games you control a submarine destroyer. You control your ship moving it left or right and you can also choose to fire bombs either from the left or from the right. The submarines you are targeting will fire torpedoes to try to destroy you.

If you want to develop the game further you would want more types of submarines to destroy. Another feature that’s advisable is to be able to choose different kinds of ships with different characteristics and weaponry.

A very simple and basic straightforward game. I have been yapping on and on about how great simple games are now for a month. This game belongs to those fun and simple games, which I have been longing for in the era of 3D-simulators, and complicated galactic strategy games.

Perhaps a real simulator junkie would not enjoy this game and would rather choose a high-end ultra realistic simulator. But for all those arcade gamers out there who just want some basic, fun and simple action this game is great.

”” ””


Developer: Tornspace
Website for game: N/A
Publisher: N/A
O/S: Win 98/ME/2000/XP
Cost of Full Game: $10.00

Requirements:
Direct X 7.0a and a 16bit color mode.
Tested on:
Pentium III Mobile 850 mhz, 384 mb RAM, Windows XP

””

 




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