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RIP: Strike Back Print E-mail
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Written by Daniel Westerstal   
Wednesday, 05 April 2006

White Elephant Games continues their antihero series, is RIP Strike Back better than it’s predecessor? Read on to find out.

RIP Strike Back continues where the last RIP game left off, you are still an anti-hero (three to choose from) on a mission. As usual you are sent to create havoc and scare the hell out of people.

The graphics engine is still the same with the traditional top-down perspective. Graphics should really enhance the gaming experience and in this case they do. There are no beautiful explosions or neat shadowing but somehow they grab you, and that’s all that matters.

I have been known for on several occasions to slam sequels of games in which nothing has changed. I was about to do the same with RIP Strike Back only to discover that much has changed since the last game.

White Elephant has put in a lot of effort on movement, which in my opinion is a great leap forward. A big part of the game is about moving around the enemies instead of standing still. In short it’s all about moving and shooting until all the enemies are dead on that level.

The concept is surprisingly funny, in order to enhance the experience the developers added some power ups and stationary turrets. During each level you gain experience points that enables you to choose skills, such as speed. The turrets aren’t really that innovative because they stand still. However a really cool new feature is the tanks that the player can get into and drive around creating death and havoc. There is also a helicopter that changes the game into something similar to Desert Strike.

Unfortunately the RIP Strike Back soundtrack hasn’t quite gotten the work through the rest of the game has. The soundtrack on each level is basically the same; some diversity in this department would enhance the game greatly.

Overall RIP Strike Back is among the best games I’ve played this month, it’s dynamic and addictive like few others, a must have if you like shooters and arcade action.


Related: RIP, Warning Forever
Developer: White Elephant Games
Website for Game: http://www.elephant-games.com/games/ripsb/
Publisher: N/A
O/S: Windows 98/2000/XP
Cost of Full Game: $19.95
Where to Get: Buy it Here, Download Trial Here
Year of Release: 2006

Requirements:
Pentium 500 MHz, 256 MB RAM
Tested on:
Pentium 4 2.4 GHz, 512 MB RAM, ATI Radeon Graphics Card




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