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Ahriman's Prophecy Print E-mail
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Written by Daniel Westerstal   
Monday, 06 February 2006

We review this console style RPG, it’s completely free, and does it keep quality as high as commercial RPGs do? Read on to find out.


Ahriman’s Prophecy features a pretty neat and rare story. In the game you are a 13-year-old girl, who lives with her grandmother. You don’t know where your parents are. In the beginning of the game you also get to know that battles are raging between two princes for a kingdom. The game manages to link the story components and come up with a good and entertaining end.

The graphics engine resembles console games for the Super Nintendo; like Zelda 3 and Breath of Fire. Ahriman’s Prophecy is not as beautiful as many other role-playing games, but just like the Zelda series the graphics are done with great effort, and that’s what counts. Also the environments shift a lot, for example there is snow and dungeons.

A lot of the game’s story is played out through dialogues. In these kinds of RPGs the dialogues are often written tedious, however the dialogues in Ahriman’s Prophecy is not at all lengthy or tedious. They are written short and to the point, they are also played out pretty fast if you compare to other similar games. The game is packed with a number of quests and puzzles. Some of them are quite challenging, it’s good that there are a couple of easier ones as well though, especially for new players.

Ahriman’s Prophecy has a really good soundtrack, it is medieval inspired but not too dark as many other similar soundtracks tend to be. The sound effects are also well developed they enhance the game play. For example when you are in villages you hear people talking in the background and out in the woods you hear birds.

A bit of a hassle are the controls; they are easy when you are being able to grasp them. However it doesn’t seem that the developers have recognized that they are developing the game for the PC. You can’t use the mouse at all; instead you have to move around using the arrows on the keyboard. This also makes the inventory system a bit complicated, it’s not as easy to get hold of as in Morning’s Wrath and other RPGs developed to use the PCs advantages.

Another problem with the game is that it’s tough for the player to understand what items that can be picked up. Some games has solved it so that everything can be picked up, but Amaranth Games made it so that just the items that you actually need can be collected. The only problem with this is that you waste time on trying to pick up items that are note useable in the first place.

It’s hard to believe that Ahriman’s Prophecy is completely free, it has almost as high class as the old console RPGs for the Super Nintendo. However it fails to take advantage of the PCs and the mouse. Overall I really recommend this game for hardcore RPG fans, but for new players there are some better alternatives out there.


Related: Morning’s Wrath, Ultima VI, Worlds of Ultima: Savage Empire
Developer: Amaranth Games
Website for Game: http://www.amaranthia.com/modules/tinycontent/index.php?id=8
Publisher: N/A
O/S: Windows 95/98/ME/XP
Where to Get: Download Here
Year of Release: 2004

Requirements:
Pentium II, 256 MB RAM
Tested on:
Pentium 4 2.4 GHz, 512 MB RAM, ATI Radeon Graphics Card




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