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Written by Daniel Westerstal   
Thursday, 05 January 2006

Shooters are as common as red cars, White Elephant Games has tried to give theirs a grim twist, did they succeed? Read on to find out.


In RIP (Rest in Peace) you are an anti-hero on a quest to destroy nice people wanting your head. We’ve seen similar twists in Dungeon Keeper and other games. There are three types of anti-heroes; Death, Halloween and Rock n Roll.

Death is looks like a reaper with a black coat and green eyes. Halloween is portrayed as an ordinary person but with a pumpkin as a head. Finally there is Rock N Roll that is a mixture of Dracula and the Devil. Each of the characters has their own special abilities and characteristics.

When you have been fed with the story and the scary characters you expect a scary and nerve-wrecking game. Talk about surprise, the game is just like any other shooter. It even looks a bit futuristic and I can’t really understand the connection with the background story.

The graphics in the game has virtually no connection to the main story or intro graphics. Also the main-characters are not shown at all (except as a portrait next to the health and ammo meters), instead the object that does all the shooting is something that looks like a UFO or maybe a futuristic battle tank. It almost seems as if the people writing the story has been completely separated from programmers and producers. I think that the overall effects and details of the graphics are good. They are nothing special but they don’t disappoint either.

One can not complain about the game play, it gets to you and it makes you want to play the game at least a couple of times. The enemies are attacking your stationary tank (or whatever it is). They use different kinds of tactics, on some levels they attack in large groups just trying to run you over. On other levels they are very few but try to flank you and come from different directions. The AI has been programmed with great care and the different enemy tactics is a huge part of this game.

Unfortunately the collision detection is strange at times. In certain situations the enemies get stuck near objects such as rocks on the levels. If they get stuck behind the rock you can’t kill them since you can’t hit them with your shots. This means that the player can’t complete the level and has to start over again.

There are a number of weapons in the game with everything from grenades to futuristic powerful laser beams. The weapons really differ from each other and the diversity adds a lot to the value. RIP has a nice soundtrack, although there are few tracks. The music has a lot of electric guitars in it and has a high pace. White Elephant has also equipped the game with a “children’s mode” so that kids can play it. However one might imagine that the intro graphics will scare the hell out of them anyway.

The game is certainly a nice shooter with pretty addictive game play. However the connection to the main-story is non-existent, you really get surprised when playing the game for the first time as you expect something completely different. The collision detection problems is another problem, but should be easily fixed with a patch.


Related: Warning Forever ,Chicken Invaders 2 X-Mas Edt ,Darius Gaiden
Developer: White Elephant Games
Website for Game: http://www.elephant-games.com/games/rip/
Publisher: N/A
O/S: Win 98/ME/2000/XP
Cost of Full Game: $19.95
Where to Get: Buy it Here, Download Trial Here
Year of Release: 2005

Requirements:
Pentium 500 MHz, 128 MB RAM
Tested on:
Pentium 4 2.4 GHz, 512 MB RAM, ATI Radeon Graphics Card, Windows ME




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