Most gamers have probably heard of Heroes of Might and Magic.
The game is set in a medieval world filled with orcs, magicians, spells, treasures,
knights and castles.
Heroes of Might and Magic are built around exploration and battles.
There is a building part too but it’s not that hard to master and is mainly
there for producing and improving troops. In the game you are presented with
a map that is packed with different areas to explore and tasks to do.
Some of the tasks might be orcs blocking the path to a treasure,
other times you need to take over a mine or something similar. Most of the battalions
give you something in return, usually gold or a resource. The gold and resources
are then used to recruit more troops and win more important battles.
The more important battles are usually against some of your
computer opponents, named after colours (not very innovative). What you are
after is to crush the opponents and then take over the whole map for yourself.
Battles in Heroes of Might and Magic are not as you first expect.
There is no real-time top down perspective, instead the view is from the side
and resembles the battle systems seen in many RPGs. Your units can give different
amount of hit points to the enemy when attacking; they also have points for
defence. The more units you have the more advantage in the battle.
But the outcome of a battle is also based on what kind of units
you have, peasants are not as strong as orcs or cavalry. There are also several
magical elements that determine the battles, you can choose different spells
to protect units, give more attack points and so on.
The development of magical spells is done in the cities as much
else in the game. Each army has to be led by a hero, you can select heroes that
are more barbarian or more into magic. The hero you select has a huge impact
on how your army will operate, so choose wisely.
Each building you build in the city has a maximum number of
units that it can build. Maxing out the number of units to build is not a good
idea since you can only build a couple of units a week. So if you are the middle
of a week and you have maxed out and sent your units far away from your capital
you can easily fall in to big trouble fast. Often the enemy tries to go directly
to your capital, and if you have no units there it will fall and your empire
will fall.
It’s constantly a balancing act in Heroes of Might and
Magic between sending away units and keeping units in the cities.
What I really love about the game is the graphics and maps.
They are so detailed and there is often so much to explore and find out, that’s
why you can all this a part strategy part adventure game.
It’s easy to see why Heroes of Might and Magic has been
such a huge success. The game features a great concept, great game play and
interesting battles. This is one of my absolute favourite games ever; it should
be part of your collection.
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