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Luxor Print E-mail
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Written by Shigamoto   
Saturday, 02 July 2005
Luxor based in ancient Egypt is a puzzle game very similar to Tumblebugs that we tested a while ago. The game was the first of its kind, read our review to find out how it measures up.

Luxor has virtually the same game play as Tumblebugs (which was based on Luxor). That is you still have to shoot spheres in different colours to match their colour with the already moving ones on the board. On the board there is a whole line of spheres moving towards your pyramid, matching the colours of the spheres makes them disappear from the line and you stop them from eventually reaching your pyramid. There are also a bunch of power ups and bonuses. For example collecting coins gives you extra lives and gems more points.

Most puzzle games has some kind of theme, either it’s Asian, little cute bugs or in this case ancient Egypt. There is no story behind the game more than that you are in ancient Egypt. It would have been nice with some sort of overall goal in the game, which is the case in other similar games.

I think the Egypt theme works well though; it’s not an entirely new concept though. There are about a zillion games with Egypt as a theme so. However I think the developers really have managed to make graphically appealing levels. Many of them are really nice and you really get the feeling of being in another era.

Between each level you can see your progress on an old ancient map of Egypt. It’s a pretty nice touch and definitely adds to the game. However it would be nice to know why you are making your way through the country.

Luxor constantly raises the stakes as you advance in the game. In the beginning it’s really slow and you can quite easily sit and do other stuff while playing. On the later levels the game gets tricky and you have to really focus. The hard part is that the line of spheres moves so fast at times that it’s almost impossible to try to match the colours.

This is also how a good puzzle game should be, I hate puzzle games which seem to have only one difficulty level and just change the scenery on each level, Luxor is a real challenge and I absolutely like it.

As you probably already have figured out Luxor comes with an ancient Egypt inspired soundtrack. It’s a pretty dramatic one, almost like a Disney movie. The songs work well in the background and boost the game play some.

Luxor lack some features that its competitors have, and that is online play and more multiplayer options. It also lacks a background story to enhance the game. The game is on the other hand very addictive and gets better and better the longer you play it. These kind of games would really suit mobile devices as well, let’s hope someone develop a version for mobile platforms.


Related: Tumblebugs
Developer: MumboJumbo
Website for Game: http://www.mumbojumbo.com/luxor.html
Publisher: MumboJumbo
O/S: Win 98SE/ME/2000/XP
Cost of Full Game: $19.99, Download Trial Here
Year of Release: 2005

Requirements:
Pentium II 300 MHz, 128 MB RAM and Direct X 7.0 or higher.
Tested on:
Pentium 4 2.4 GHz, 512 MB RAM, ATI Radeon Graphics Card





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